Heavy rain game wiki
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Kaisa is a late game monster, an assassin marksman who can easily burst squishies and kite away tanks. Kai'Sa dashes to a target location near an enemy champion with Plasma and shields herself for 75 / 100 / 125 (+1.0 / 1.5 / 2.0 per attack damage) (+75% of ability power) for 2 seconds.
Heavy rain game wiki upgrade#
Living Weapon: Requires 100% bonus attack speed to upgrade - Supercharger grants invisibility while charging. Kai'Sa's basic attacks reduce Supercharger's cooldown by 0.5 seconds. Kai'Sa charges for 1.2-0.6 seconds (based on bonus attack speed), during which she gains 55 / 60 / 65 / 70 / 75% bonus movement speed, increased by 0-100% (based on bonus attack speed).Īfter charging up, Kai'Sa gains 40 / 50 / 60 / 70 / 80% bonus attack speed for 4 seconds. Living Weapon: Requires 100 ability power to upgrade - Void Seeker applies 3 Plasma and refunds 70% of cooldown against enemy champions. Kai'Sa fires a Void blast in the target direction, stopping at the first enemy hit, dealing 30 / 55 / 80 / 105 / 130 (+1.3 per attack damage) (+70% of ability power) magic damage, revealing for several seconds and applying 2 Plasma. Living Weapon: Requires 100-72 bonus attack damage to upgrade (depending on level) - Icathian Rain fires 12 missiles. Non-minions take 25% damage from missiles beyond their first. Minions below 35% health take double damage. Kai'Sa releases a swarm of 6 missiles that evenly distributes among nearby enemies, each dealing 40 / 55 / 70 / 85 / 100 (+0.4 per bonus attack damage) (+25% of ability power) physical damage.
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This has a channel time of 2 seconds, and the upgrade is canceled if the said amount of stat isn't reached anymore. Living Weapon: When reaching a certain amount of stat from items and base stats, Kai'Sa can evolve the related basic ability. At 4 Plasma, Kai'Sa's next attack ruptures the target, dealing 15% (+ 2.5% per 100 AP) of target's missing health as bonus magic damage, capped at 400 against monsters. Kai'Sa's basic attacks deal 4-10 (at levels 1-16) (+ 1-5 (at levels 1-17) per Plasma stack) (+ 10 / 12.5 / 15 / 17.5 / 20% of ability power (based on Plasma stacks)) bonus magic damage.Ĭaustic Wounds: Kai'Sa's basic attacks, Void Seeker and nearby allies' immobilizing effects mark enemies with Plasma for 4 seconds, stacking up to 4 times.